Mechanics: Kinematics & Newton's Laws
143 cards · 🇺🇸 English
Motion, projectiles, circular motion and Newton's laws of motion.
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1 / 10Kinematics
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- 1KinematicsA subfield of physics that studies the motion of points, bodies, and systems of bodies without considering the forces that cause them to move
- 2Kinematics often calledThe geometry of motion
- 3How does kinematics differ from dynamics?Kinematics describes motion without forces; dynamics studies the effect of forces on bodies
- 4Etymology of the word kinematicFrom A.M. Ampère's cinématique, from Greek κίνημα kinema (movement, motion)
- 5Position vectorA vector drawn from the origin of a reference frame to a particle, expressing both distance and direction
- 6Velocity in physicsThe rate of change of position with respect to time, defined as v = dr/dt
- 7Instantaneous velocityThe limit of average velocity as the time interval approaches zero, the time derivative of position
- 8SpeedThe magnitude of velocity, always non-negative: |v| = ds/dt
- 9AccelerationThe rate of change of velocity vector, defined as a = dv/dt = d²r/dt²
- 10Average accelerationThe ratio Δv/Δt, the change in velocity divided by the time interval
- 11TrajectoryA vector function of time r(t) that defines the curve traced by a moving particle
- 12DisplacementThe difference between two positions of a particle, Δr = r_final − r_initial
- 13Is the distance traveled always equal to displacement?No, the distance traveled is always greater than or equal to the displacement
- 14Relationship between velocity and trajectoryVelocity is always tangent to the particle's trajectory at every position along its path
- 15Relative position vectorA vector defining the position of one point relative to another: r_A/B = r_A − r_B
- 16Relative velocityThe difference between the velocities of two points: v_A/B = v_A − v_B
- 17Constant acceleration equation for velocityv = v₀ + at
- 18Kinematic equation relating position and timer = r₀ + v₀t + ½at² (for constant acceleration)
- 19Equation relating velocity and position (without time)v² = v₀² + 2a·Δr (for constant acceleration)
- 20Cartesian coordinates in kinematicsA coordinate system using perpendicular x, y, z axes with unit vectors i, j, k
- 21Direction cosinesComponents of a unit vector providing a quantitative measure of direction
- 22Cylindrical-polar coordinatesCoordinates using radius r, angle θ, and height z to define position
- 23Radial unit vectore_r, a unit vector pointing away from the origin in polar coordinates
- 24Tangential unit vectore_θ, a unit vector perpendicular to the radial direction in polar coordinates
- 25Velocity formula in polar coordinatesv = ṙe_r + rθ̇e_θ (radial and tangential components)
- 26Centripetal accelerationThe component of acceleration pointing toward the center of curvature: −rθ̇²e_r
- 27Coriolis accelerationThe component of acceleration due to the coupling of radial and angular motion: 2ṙθ̇e_θ
- 28Angular velocityThe rate at which the angular position changes with time: ω = dθ/dt
- 29Angular accelerationThe rate at which angular velocity changes with time: α = dω/dt
- 30Velocity for circular motionv = rωe_θ (tangential velocity)
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